AI Insights · Timothy · April 2023
Top 5 Planes Games Performance on Unified Platform in South America in Q1 2023
An overview of the top 5 planes games in South America for Q1 2023, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 planes games in South America showed varied performance in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the trends for these popular games.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. experienced fluctuating weekly revenue, peaking at around $12.8K in the week of January 23. Weekly downloads saw a decline over the quarter, starting at approximately 278K and dropping to about 152K by the end of March. The game also saw a steady decrease in weekly active users, from 1.2M at the end of December to around 912K by the end of March.
RFS - Real Flight Simulator by RORTOS SRL had stable weekly revenue, maintaining figures between $5.5K and $6.1K throughout the quarter. Weekly downloads decreased from around 3.9K at the end of December to approximately 1.9K by the end of March. The game’s weekly active users fluctuated slightly, starting at 11.9K and ending the quarter at 8.9K.
Sky Warriors: Airplane Games from Wildlife Studios showed consistent weekly revenue, averaging around $3.8K to $4.1K. Weekly downloads exhibited an upward trend, starting at roughly 27.6K and peaking at about 40.6K in the week of March 20. The game’s weekly active users followed a similar pattern, increasing from 164K to around 176K during the same period.
Infinite Flight Simulator by Infinite Flight LLC had relatively stable weekly revenue, ranging from $2.0K to $2.3K. Weekly downloads showed a decline from approximately 11.9K at the end of December to around 6.3K by the end of March. The game’s weekly active users remained consistent, with figures around 36.5K to 42.6K throughout the quarter.
HAWK: Airplane Space games from MY.GAMES B.V. had modest weekly revenue, peaking at $3.3K in the week of January 16. Weekly downloads were minimal, with the highest count at 46 in early January. The game’s weekly active users declined steadily from 278 at the end of December to 94 by the end of March.
For more detailed insights and data, visit Sensor Tower.